BayCon Meeting
May. 20th, 2007 07:11 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Cheryl and I went over to the San Mateo Marriott, and she sat in the lobby working while I dealt with Match Game issues with the various people who with whom I needed to talk.
johnnyeponymous has agreed to be the "warm-up" for the audience during the few minutes that the stage is being reset from Masquerade to Match Game, so the audience doesn't get bored and leave.
I discussed reserved seating for the panelists and participants (they'll still need to get there 15 minutes before curtain, but they will be in a preferential seating group), and I'll have a total count by 5:30 on Saturday after the Contestant Briefing.
Alas, I couldn't get to everyone before the Big BayCon Simulation started. This is where they go through the entire convention from pre-con load in to post-con closing and raise potential issues and go over the solutions. It takes quite a while.
After the Simulation, I spoke with the people in Tech, including the person who will be running the sound board. We discussed how we'll need to get sound out of my computer and into the board, and how announcer Eric Larson will also have to be at the audio desk, with a microphone.
Although ideally we'd have one microphone for each of the six panelists, it's highly unlikely that this will happen. At best, there will be two microphones for each table of three, and more likely only one. This is still better than what we've been able to do in the past. I also was reassured about one technical matter about which I will write more later, and about which I'm very pleased.
The big screen (with the title sequence and show logo that is our backdrop) is rear-projection, not front-projection, so I don't have to worry about walking in front of the beam the way I did at Westercon. This is good.
I also clarified for those people who have set their search engines to watch for mentions of "BayCon" that my nerves over how the show will go technically have nothing to do with them personally. I fret about stuff like this every time we do the show, including Westercon and L.A.con IV, and if MARCon asks me to do the show there, I'll fret over it there, too. I always worry over these details. Generally everything works out, but I think it's because I sweat the small stuff that we usually do okay. (I'm one of those people who thinks that if you get the details right, the big picture will appear in focus.)
Also, when I step on stage, it's completely different than my pre-con Producer role. Ideally, there would be other people who could produce the show and I'd just have to host it, but we do what we can.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
I discussed reserved seating for the panelists and participants (they'll still need to get there 15 minutes before curtain, but they will be in a preferential seating group), and I'll have a total count by 5:30 on Saturday after the Contestant Briefing.
Alas, I couldn't get to everyone before the Big BayCon Simulation started. This is where they go through the entire convention from pre-con load in to post-con closing and raise potential issues and go over the solutions. It takes quite a while.
After the Simulation, I spoke with the people in Tech, including the person who will be running the sound board. We discussed how we'll need to get sound out of my computer and into the board, and how announcer Eric Larson will also have to be at the audio desk, with a microphone.
Although ideally we'd have one microphone for each of the six panelists, it's highly unlikely that this will happen. At best, there will be two microphones for each table of three, and more likely only one. This is still better than what we've been able to do in the past. I also was reassured about one technical matter about which I will write more later, and about which I'm very pleased.
The big screen (with the title sequence and show logo that is our backdrop) is rear-projection, not front-projection, so I don't have to worry about walking in front of the beam the way I did at Westercon. This is good.
I also clarified for those people who have set their search engines to watch for mentions of "BayCon" that my nerves over how the show will go technically have nothing to do with them personally. I fret about stuff like this every time we do the show, including Westercon and L.A.con IV, and if MARCon asks me to do the show there, I'll fret over it there, too. I always worry over these details. Generally everything works out, but I think it's because I sweat the small stuff that we usually do okay. (I'm one of those people who thinks that if you get the details right, the big picture will appear in focus.)
Also, when I step on stage, it's completely different than my pre-con Producer role. Ideally, there would be other people who could produce the show and I'd just have to host it, but we do what we can.