That's Fandom for You
Jan. 31st, 2010 11:22 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I have, possibly ill-advisedly, waded in to the LJ discussion of Further Confusion's Elevator Management, or more properly, lack of it. Since I had first-hand experience of the exact same building under crush-load conditions in 2002 (albeit without one-sixths of the attendees in fursuits), I thought I would suggest the things that would work, and specifically the Elevator Party Host idea. While some people get it, others immediately yelled "Elevator Nazi!" because of course anything that restricts their right to be an inconsiderate jerk is a Bad Thing.
Also, suggesting other things that have worked, like programming one (out of six) elevators to be an express to the top floor was immediately over-generalized to an assumption that all elevators would be so programmed, and that people with wheelchairs would be told to take the stairs.
Discussing Elevator Party Host training -- half an hour being briefed on how to host an elevator party, and something primarily designed to ward off the "my job is to boss people around" mentality of "security" -- seems to have somehow morphed in some people's minds into "hundreds of hours of specialized and expensive instruction on how elevators work." News flash: "Training" doesn't always mean "vast amounts of time" and "expensive." A short briefing on how things should be handled is "training," too, and having Tom Whitmore give you the low-down on how to deal with elevator lobby crowds is, or should be, an eye-opener.
I shouldn't be surprised. It's Fandom, after all, which is full of people who will over-generalize and assume that of course anything done will be done badly. But I also was taken slightly aback as the assumption that time always equals money, which essentially equates People points (volunteers) with Money points. Anyone who has played If I Ran theZoo... Con knows that Money and People are not as freely fungible as that. Oh, sometimes, rarely, they are. If you have gobs of money, you can possibly hire paid staff to do things for you; however, they're unlikely to do the job as well as motivated, well-trained volunteers.
I'm feeling old today; what I'm seeing is a younger generation of fandom having to learn the same lessons I learned twenty years ago, and rejecting advice from old fogeys who obviously know nothing at all about genre conventions and can't possibly understand how challenging it is to run an event in the Fairmont. Sigh.
Also, suggesting other things that have worked, like programming one (out of six) elevators to be an express to the top floor was immediately over-generalized to an assumption that all elevators would be so programmed, and that people with wheelchairs would be told to take the stairs.
Discussing Elevator Party Host training -- half an hour being briefed on how to host an elevator party, and something primarily designed to ward off the "my job is to boss people around" mentality of "security" -- seems to have somehow morphed in some people's minds into "hundreds of hours of specialized and expensive instruction on how elevators work." News flash: "Training" doesn't always mean "vast amounts of time" and "expensive." A short briefing on how things should be handled is "training," too, and having Tom Whitmore give you the low-down on how to deal with elevator lobby crowds is, or should be, an eye-opener.
I shouldn't be surprised. It's Fandom, after all, which is full of people who will over-generalize and assume that of course anything done will be done badly. But I also was taken slightly aback as the assumption that time always equals money, which essentially equates People points (volunteers) with Money points. Anyone who has played If I Ran the
I'm feeling old today; what I'm seeing is a younger generation of fandom having to learn the same lessons I learned twenty years ago, and rejecting advice from old fogeys who obviously know nothing at all about genre conventions and can't possibly understand how challenging it is to run an event in the Fairmont. Sigh.
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Date: 2010-01-31 08:16 pm (UTC)no subject
Date: 2010-02-01 05:38 am (UTC)no subject
Date: 2010-01-31 08:29 pm (UTC)It's better to address solutions to problems like that with the board.
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Date: 2010-01-31 08:36 pm (UTC)no subject
Date: 2010-01-31 08:39 pm (UTC)no subject
Date: 2010-01-31 08:40 pm (UTC)Oddly enough, while I know there was definite elevator pressure, it was much lighter (except at bad times, like right after major events) than one might expect. I don't think I had to wait for more than 3 elevators, but I was smart enough to, when possible, catch upward elevators on first or just jump a convenient down and go for the ride.
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Date: 2010-01-31 09:07 pm (UTC)no subject
Date: 2010-01-31 09:13 pm (UTC)I can't possibly be the only one who has observed that the traffic flows better in an elevator when someone holds it "on the button" than when they stick their hand across the entrance, can I? That's why I end up repeating at all stops, "I've got the doors" and variations thereof.
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Date: 2010-01-31 09:56 pm (UTC)Why is that? I'd guess: it leaves more room for people to move through the door, and the door closes faster once you take your finger off the button than it does once you remove your arm. But that's just a guess.
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Date: 2010-01-31 10:12 pm (UTC)Some elevators even listen to the door-close button, so when you stop at a floor where only one person enters or leaves, you can push door-close before the automatic closure, saving a second or two here and there.
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Date: 2010-01-31 10:45 pm (UTC)And, the elevator control person was telling us to grab any elevator going in any direction to get to our final destination.
Oh, well, people will eventually get the timing down.
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Date: 2010-01-31 11:23 pm (UTC)Yeah, but there will always be new people screwing it up.
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Date: 2010-02-01 01:45 am (UTC)no subject
Date: 2010-02-01 02:33 am (UTC)Except that the reason you recruit Elevator Party Hosts is to prevent the elevators from breaking down by reducing the abuse to which we put them. Specifically, fans will, if not restrained, overload elevators. While that's okay for one group, if you keep doing it for long periods of time, the elevators will first slow down, then break entirely.
EPHs limit the loads in the elevator -- usually about ten more-or-less normal-sized people -- per load. This irritates the person who can't get in because it looks like there is enough room, but really, it's just like the metering lights on freeway on-ramps: Sure, it looks like you could squeeze more people in, but if you keep doing it, the whole system crashes due to an overload.
Most people don't realize this. I certainly didn't until I was taught some of the facts of elevator life from people who had to live through the mess at Atlanta in 1986, where overloaded elevators slid down (slowly) 40 stories through the open atrium to come to a soft landing on the safety springs.
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Date: 2010-02-01 02:08 am (UTC)I'm feeling old today; what I'm seeing is a younger generation of fandom having to learn the same lessons I learned twenty years ago, and rejecting advice from old fogeys who obviously know nothing at all about genre conventions and can't possibly understand how challenging it is to run an event in the Fairmont. Sigh
This is HUGE problem with out westernized culture IMO.. we do not respect our "elders" enough. And I don't just mean people who are older, I believe that experience is apart of that. And if someone has Been There Done That.. it would only make SENSE that the people who have not BTDT would listen to those in the know.. but alas.. our inexperienced youngins continue to be ignoratn and unwilling to learn from outside experience.
I should note that I consider myself somewhere in the middle.. I'm not that experienced but certainly am not a noob anymore either.
There's that comment in Men in Black.. about a Person being smart.. but People are dumb.. could it be true with Fandom.. a Fan is smart, but Fandom is dumb?
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Date: 2010-02-01 02:36 am (UTC)no subject
Date: 2010-02-01 04:56 pm (UTC)no subject
Date: 2010-02-01 02:45 am (UTC)I think I must have been the only one in the world who played, and enjoyed, "Sim Tower" because the game seemed to quickly disappear and (as far as I know) never had a version 2. It was largely based on elevator theory, although one had only so much control. I miss that game. (Yes, as a young child, I wanted to be an Elevator Operator when I grew up. Yes, back then we had Elevator Operators.)
re: That's Fandom for You
Date: 2010-02-01 03:06 am (UTC)I'm feeling old today; what I'm seeing is a younger generation of fandom having to learn the same lessons I learned twenty years ago, and rejecting advice from old fogeys who obviously know nothing at all about genre conventions and can't possibly understand how challenging it is to run an event in the Fairmont."
If you didn't like crottled greeps, what did you order them for? :)
Re: That's Fandom for You
Date: 2010-02-01 03:20 am (UTC)no subject
Date: 2010-02-01 06:29 pm (UTC)That's why I don't play in that crowd anymore.
I think it has to do with the mentality "Furry as a lifestyle" beckoning people to the fandom who already want to rebel against set rules in the first place. The majority of members in other fandoms know that the fandom is an addition to their life, not their entire life as they know it. The majority of furry fans, however, think that being furry is "everything."
Stick with discussing things directly with the Board and you will bypass a lot of the B.S.